You write clues in the builder โ each one is a riddle plus a location hint. We generate a unique QR code per clue. You print them and hide them around your venue. Players scan a code with their phone camera, see the clue, tap "Found it" when they reach the spot, and get the next clue. Finishers appear on the live leaderboard.
No. Everything runs in the phone browser โ scan, tap, play.
Up to 50 clues and 200 players per hunt. These are hard caps โ the system refuses to exceed them.
The builder page shows a QR for every clue โ use your browser's print function (Ctrl/Cmd+P) to print them all at once.
Within 24 hours of confirmed payment. Activation is manual โ a human flips the switch and emails you. Build your hunt at least a day or two before your event.
The clue URLs aren't secret โ a determined player could jump ahead by guessing them. For casual team-building, parties, and classrooms this is fine; treat it as an honor-system game, not a high-stakes competition.
12 months from activation.
Read the refund policy โ short version: full refund within 7 days if your hunt hasn't been activated yet.
HuntCraft is built by Indie Marketing Arsenal. It's a small independent operation โ you're buying from a real person, not a venture-backed company. Email: indiemarketingarsenal@proton.me